The WebGL API makes running interactive web content on web pages possible. WebGL facilitates GPU acceleration so that users do not need to download or install third-party plugins. On the other hand, developers, thanks to WebGL, have low-level access to hardware.
WebGL, created and maintained by the Mozilla Organization, has its share of benefits and disadvantages. First, it can render only basic objects like points, squares, and lines. A lot of new code is required to achieve more complex graphic tasks through WebGL.
This is where Three.js offers a better alternative. Three.js, with the same cross-browser capabilities, offers more complex 3D graphics, rich animations, and highly interactive content. Let’s explain in detail.
What is Three.js?
Let’s have a quick look at the key features of Three.js.
- Browser Compatibility: As Three.js uses the cross-browser-compatible WebGL API to run graphics, it is equally compatible and accessible.
- Zero Plugins required: For developers, Three.js brings complete freedom from third-party plugins for projects.
- High-Level API: Three.js offers a high-level, user-optimized API to create rich 3D graphics and animations as per project requirements.
- Hyperactive Community Support: Thanks to the highly active community support behind the open-source Three.js, the framework is constantly being updated and improved through contributions, and this, in turn, enhances reliability, robustness, and stability.
Key Advantages of Using the Three.js Framework
By using Three.js, app developers can easily create attention-grabbing 3D animations and graphics; undoubtedly, this incorporates a new dimension to the web experience. Let’s quickly look at the key advantages of using this framework.
WebGL Foundation for Cross-platform & Cross-browser Development
One of the most talked-about advantages of using Three.js is that it is based on WebGL. The latter is a low-level API that directly renders visually appealing 3D graphics within any modern web browser. Unlike most popular graphics APIs such as DirectX or OpenGL, WebGL supports multiple platforms and almost all modern browsers.
This seamless performance across browsers makes Three.js so popular. Cross-browser support of the framework ensures access to an extensive range of developer audiences. The framework made it possible to create and view 3D graphics and animations anytime and anywhere without experiencing any issues corresponding to compatibility issues.
Easier Access Thanks to Seamless Browser Integration
Three.js is also a great choice because it allows easy integration with web browsers. In contrast to other 3D graphics libraries requiring additional plugins often for rendering, Three.js offers a direct approach. It can operate right within the browser without needing any plugin help.
This ultimately ensures optimum accessibility and user-friendliness for the app. The app’s users can see and interact with the 3D graphics and animations without downloading third-party plugins. Conversely, developers can reach a wider audience without the slightest friction.
Open-Source and Community-Powered Evolution
Lastly, Three.js, being open source, offers developers easy access to the source code. This further helps in learning and experimenting with the project. Because of this source code access, Three.js developers can see how the code operates and adjust accordingly to fit their project requirements.
On top of that, the open-source nature of the Three.js framework also ensures continuous value additions through the developer community. This enriches the framework continuously for creating 3D graphics.
In a Nutshell